![]() Note: the format has changed in GLXOSD v3. Each new line represents the number of milliseconds that have passed since the previous frame was rendered. These logs are called frame timing logs, or time recordings. This information is useful for benchmarking because it allows you to graph the framerate, delays between frames, etc. GLXOSD can log precisely when an application draws something onto the screen. Moreover, GLXOSD can be easily extended to show other characteristics. With NVIDIA's proprietary drivers, GLXOSD can also display the following: CPU temperatures and other temperatures available through lm-sensors.With the help of lm-sensors (libsensors): Average Frame Duration (AFD) over the last few seconds.Average Frames Per Second (FPS) over the last few seconds.The list of values that GLXOSD includes (but isn't limited to): It can also be used to benchmark games, much like voglperf. It can show FPS, frame timings, temperatures and more in OpenGL games and applications. ![]() GLXOSD is an extensible on-screen display (OSD)/overlay for OpenGL applications running on Linux with X11 which aims to provide similar functionality to MSI Afterburner/RivaTuner OSD.
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